Lucy Collins

Lucy Collins

Recent Posts

Look who we’ve been doing multi-device testing for over the last year…

Posted by Lucy Collins on Mar 13, 2014 3:08:55 PM

People use multiple devices to access the web – increasingly, they’ll refer to the same site at different times and in different contexts on different devices. So it’s important to ensure that they get a great user experience – whatever device they use, and regardless of whether it’s a responsive or adaptive design, or separate desktop and mobile sites. Just because desktop and tablet sites may look similar, it doesn’t mean people will use them in the same way – see the experience we describe in multi-device testing. The only way to check that people get a great experience – and which will build and reinforce your brand values – is to undertake user testing with real representative users.
Smart companies undertake user testing on desktop/laptop, tablet and smartphone devices – and we’ve got a lot of smart clients: here are some of the things we’ve been working on:

Touchy feely – is the mouse redundant?

Posted by Lucy Collins on Dec 12, 2013 3:02:14 PM

We have recently taken delivery of a Microsoft Surface tablet and a couple of touch screen monitors. For Peter, our director, it was like Christmas had come early. Delivery day saw him happily ripping opening packaging and focusing completely on his new toys. We could have asked him for 100% pay-rises and a week off work and he would have agreed.

Don’t be afraid of asking the idiot questions

Posted by Lucy Collins on Nov 13, 2013 4:33:02 PM

I am a recent addition to the World of Web Usability and quickly getting to grips with the complexities of UX research. One of the first projects I worked on required us to user test a complex financial site aimed at personal investors. As a recent graduate, with a small mountain of debt and minimal income this is, unsurprisingly, an area I have little knowledge of.

We don't mark our own homework...

Posted by Lucy Collins on Oct 3, 2013 4:56:27 PM

Web Usability is a specialist UX agency – this is all we do. We don’t design or build websites, provide SEO or other services: we focus on understanding the user experience and providing advice to make sites more effective.

Changing attitudes in an organisation through user research

Posted by Lucy Collins on Sep 4, 2013 6:05:36 PM

User research isn’t only useful in identifying issues on a site, but a great way to change the way in which an organisation works and thinks about their customers. Web Usability worked with Cancer Research UK to design their new masthead Information Architecture, and with their skills and expertise conducted several workshops, each with up to 30 key stakeholders to gain buy in and support for their site strategy.

User goals and your app

Posted by Lucy Collins on Aug 1, 2013 11:34:41 AM

Think about user goals and put yourself in their shoes. Provide usable and useful content.

Mobile sites vs. Apps...which to choose?

Posted by Lucy Collins on Aug 16, 2012 3:45:48 PM

Faceted search...current trends and usability

Posted by Lucy Collins on Jun 23, 2012 3:04:36 PM

Usability testing benefits the bottom line

Posted by Lucy Collins on Jun 3, 2012 3:45:27 PM

We were delighted to hear recently that one of our private sector clients has achieved a fourfold improvement in purchase conversion rates, which translates into a significant increase in the bottom line, after the implementation of recommendations from usability testing undertaken by Web Usability. This is tangible evidence of the power of usability testing to both improve the user experience and yield considerable return on investment for site owners; it also reinforces the finding in the Econsultancy Conversion Report  that survey respondents whose conversion had improved over the last 12 months carried out on average three times more website tests than those whose conversion had not improved.

Managing expectations of your app

Posted by Lucy Collins on May 21, 2012 11:38:48 AM

Manage expectations. Your app description must clarify what it does and doesn't do. It should be short, bullet pointed and not full of jargon.

Managing expectations when producing an app is vital. Not doing so leaves users disappointed and could potentially damage your brand.
Take the Sainsbury's app for example. Do you expect to be able to buy your food shopping on this app? Most people would answer 'yes' to this question. So the question is, if you can't order shopping on this app, what's it for? It can find your nearest Sainsbury's, tell you about the latest offers and provide you with Sainsbury's news. Whilst these features are nice to have, it is questionable whether this is what users expect. User reviews include Sainsbury's need to launch an iPhone shopping app, I for one have defected to Tesco's. Come on Sainsbury's, keep up with Tesco. This app is useless. We want a Sainsbury's shopping app, not a guided tour to nowhere!. In their defence, however, the app description does outline what it does in reality: a store locator, information about top deals, Sainsbur's news and Nectar points information. Despite this though, this app fails to meet users' expectations.

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